Thursday, August 30, 2012

Multitasking

Happy Thursday!  How are your pets today?  This hasn't seemed like a very good day for pets.  For instance, this morning we found Donnie covered in mud, so wet, so sad.  He's been in fights almost every night and this one he fell? in the gutter? of mud?  My mom brushed him so now he's just half covered in dirt.  And then Carolyn found one of her fish all bitten up by the turtle and flopsing around in the filter, so that guy's on emergency watch. 

Did I tell you last week I was going to make a board game?  I think I called it D&D+Munchkin+Risk?  Now it's more of a Borderlands+Tales of the Crystals+a board game.  At the mechanical level.  The quests further the story, given by characters who talk to you and to whom you do not talk, and there's side quests as well for loot and exp.  But it's also based on player-input, like the D&D+Munchkin social side with less of the pen&paper&card side.  Even though there are, in fact, pens and paper as well as cards. 

I've ironed out the races, the classes, the battle system, the movement system, the quest system, the character advancement system, the item system, and how to organize it all.  There's even a way to change your surroundings based on your decisions.  Now I just need to flesh out the map and add content, and then 1/4 of this game will have a rough draft.  Then I need to do the same for the other 3/4s of the world.

I mean, I have pretty much the first tutorial town all sorted out, and half written.  And I know which quests are going to pull you through onward, and the two places you go next and what the main adventure is going to be.  The map is quadranted, so in the end each starter area will have this same intro setup, and at a mid-point be able to travel to the other parts at will.  But I don't have the other parts yet, so for this rough draft I'll just be focusing on the Human quadrant from start to "finish."  Even so, I have such grand schemes for this game, and different layers of completion based on how interested you are or how long you want to play.  I know what the grand 4-player endgame is, but also what the Human starter endgame is, and what the midpoint-game is, and once I have the latter two set up we can all try it out.

I'm going to be the green player, the Mechanic, in charge of area cards and battle management, and I will play an Orc Berserker.  My mom is going to be the yellow player, the Arms Master, in charge of equipment/money token management, and I'm pretty sure I'm gonna make her play a Dwarf Mage.  We will need a Ranger and it would be cool to fill it out and also have a Mercenary. 

Each race can be one of two classes:  Orcs Berserkers and Mercenaries, Humans Mercenaries and Rangers, Elves Rangers and Mages, and Dwarves Mages and Berserkers.  Each race has a character stat bonus that the others don't, and each class has a different set of six abilities.  I want to be an Orc Berserker because my style of play is smash things until I win, and that's a combo that will enable me to do that without much thought. 

The weird thing about trying to make this all come together is that I feel like it's all I want to work on, think about, or do.  But after the weekend ended, I had to go to school for all day long.... and all this week I've felt busy all afternoons.  Basically, it feels like I haven't had any time at all to work on this.  But somehow, in spite of the way it feels, I've got all this info and data and thoughts and dreams and plans. 

It's unstoppable.

I just hope it'll be as fun as I keep telling everyone it will be.  I mean, you get to have a llamacorn as a steed and quell the clockwork uprising.  And stop the King of Bandits Nefario and his Marauding Minstrels from committing all this highway robbery.  And explore the Grove of Whispers.  What more do I have to say?

-Steph

Around all this, I've also been studying for the N+, which is way harder because I didn't bother to learn about OSPF and IGPs and EGPs and SNMP and ICMP and IGMP and EIGRP.  Today I think I finally understood subnetting.  So that's coming along.  Yesterday we had a luau.

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